Military Units 2
Berserker |
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Although vulnerable to missile fire these soldiers are very strong in combat and equipped with the largest charge bonus in the game the first contact with the enemy is shattering! | |
Building: | Mercenary Post | |
Weapon Required: | None | |
Armour Required: | None | |
Gold Required: | 80 | |
Honour Required: | None | |
Shot range: | Not applicable | |
Speed: | Fast | |
Hand to hand combat strength: | Excellent |
Crossbowman |
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Although they are slower to reload, move slower and have a shorter range than archers crossbow bolts are very much more powerful and can penetrate clean though metal armour. | |
Building: | Barracks | |
Weapon Required: | Crossbow | |
Armour Required: | Leather Armour | |
Gold Required: | 20 | |
Honour Required: | 2 | |
Shot range: | Medium | |
Speed: | Medium | |
Hand to hand combat strength: | Poor |
Engineer |
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These extremely flexible units trained in the engineer’s guild supply your army with a wide range of siege equipment, for defence or attack. | |
Building: | Engineer’s Guild | |
Weapon Required: | None | |
Armour Required: | None | |
Gold Required: | 30 | |
Honour Required: | None | |
Shot range: | Not applicable | |
Speed: | Fast | |
Hand to hand combat strength: | None |
Fighting Monk |
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Only deficient of armour these tough soldiers are a useful asset to any army; they are fast around the battlefield and strong in combat. | |
Building: | Monastery | |
Weapon Required: | None | |
Armour Required: | None | |
Gold Required: | 25 | |
Honour Required: | 1 | |
Shot range: | Not applicable | |
Speed: | Medium | |
Hand to hand combat strength: | Very Good |