An area of moorland seperates three players from two estates and the fourth player, who has the advantage of a pre-built wall with gatehouse and towers. Play as 1 behind the wall v three other players for best resault....
A novel idea! The walls are prebuilt! A human player can appreciate the safety afforded by the walls! Not alot of build space inside the walls thanks to the uneven terrain but fun nonetheless. Play with the maximum
You start with an ample supply of the various resources... Two nearby estates afford more...
Not really sure if Hadrian's wall was as advance. Archeological evidence aside it's still a fun map...
Map Design: 4
New ideas and plenty of room to maneuver make this a great map...The Eye candy is somewhat limited but who cares...The terrain is designed to facilitate battles...Seize some high ground with archers and lay on the seige!
So So instructions...storyline is adequate to explain the concept...
Add this one to your Kingmaker atlas... It's novelty affords it a place...
Posted on 06/15/05 @ 01:18 PM
(I'd rate this as almost easy but not quite easy. The walls long size does make defending it all not entirly possible for a lil while. made for some good raids from the AI. Once the wall is defended the game shifts more to an economic struggle, I like that.)
(Resources were availible, and the wall made a perfect compensation to challenge multiple foes on an even start. Space limitations prevented the map from being overly resource plentifull.)
(You could see there was attention to detail in this map.)
Map Design: 4
(Loved it. Resources are there but the space limitation keeps ya from building a completly self sustained economy. use of a market is required to maintain all desired elements such as food for the lords kitchen, etc.)