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Odin's Footprint

Author File Description
Stratego
File Details
Number of Missions: 2
Difficulty: Normal
Minimap:
Odin’s Footprint

This story isn’t based on any real historical events, I just picked up some historic background information and mixed it up with some interesting fictions from the Nordic Saga. So let’s go back in time, way back to the Germanic roots and to the beginnings of Christianity in Northern Europe.

In ancient times, many primal churches and monasteries were founded on former pagan ritual places (e.g. groves), mostly being regarded as sacred places where all those missionaries assembled in doing their missionary work. On the other hand, there were also different locations like the megalithic graves being considered as evil and deterrent places, which superstitious people avoided as if being scared to death.

Our scenario plays somewhere in Gotland, that’s where a mysterious lake exists. This lake’s silhouette is shaped like a footprint, and the Germanic ancestors traditionally told us that Odin (the leader of all Nordic deities) once came down to earth leaving back his tracks after having created the human race. Others say it might be a kind of relic by a giant who descended from “Utgard”, the giants’ world. Nobody really knows, but one thing is clear: The lake itself is never drying up, because it is incessantly filled with fresh drinking water by a small brook. Surplus water is trickling away, and everybody believes that this can’t be a product of nature but a unique godlike invention.

Currently, Gotland’s peaceful times are gone. The blasphemer Olaf Grimroth, a Viking ruler and his raiders gained a foothold in this territory setting up a military base there. You can see their traces of devastation in this former prosperous country: A destroyed monastery and the deplorable ruins of an old mighty castle situated up on the cliffs of “Quarry Island”.
Now King Greybeard has charged you, a young and ambitious knight, with the prestigious task of supervising the restoration of the ruined monastery, and putting an end to the Viking invaders who are frightening the pious inhabitants of Gotland to death.
Amass enough food and collect various natural resources to re-establish a well-running economy in spite of the adverse circumstances you have to deal with. Compile wood, pitch and iron to repair your damaged ships, and forge 12 new swords for King Greybeard’s bodyguards. By the way, you can purchase oatmeal produced far away in those climatically warmer regions, very suitable for a varied food supply. Also Germanic weapon merchants, riding at anchor from time to time, are offering spears (so-called “Gers”) on the market, use them if needed.

The Odin Cult
Odin, the head of the divine Asen and Wanen is one of the most complex mythological figures in Northern Europe. Besides, he’s the God of War, Wisdom, Magic and Poetry. During the process of Christianizing, the Germanic Odin Cult could not be totally wiped out. The pagan deities rather survived as spiritual figures like devils and specters. Even after ostracism by the Christian community, the reminiscence of Odin kept on being alive in legends or fairytales.

Additional comments/hints:
I think it’s unnecessary to present overloaded detailed hints here. OK, I confess, it is a rough start in mission 1, though everyone should make it. Please, note: Chop wood as much as you can, protect your defensive position with walls and traps and place wells, too. Don’t hold up recruiting military units and guard all your acquired village estates, also don’t neglect putting those converted troops on Quarry Island into action…In mission 1 you can’t handle filth and crime, but there’s enough compensation to equalize this disadvantage. Don’t worry, mission 2 will be getting easier!
Are you ready for tackling the challenge? In two missions, you have to fulfill different quests and to convert the neighboring estates to the Christian denomination. However, defend yourself from temporarily occurring assaults by patrolling raiders, and take care of lots of unforeseen evil things, which will happen definitely. The completion of quests will also trigger some welcome rewards (reinforcements, honor or the availability of buildings) that you should use to your advantage.

Happy gaming!

Hope you enjoy this economic and warlike map.


Stratego
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
frankoman This map looks very good, and I shall down load it, though based on the minimap, the lake looks like a footprint:P .

Lopat
Rating
4.8
Breakdown
Playability5.0
Balance4.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Playability: 5
Very fun :)
I had to restart 3 times in the beginning..
Also the events are in a logical order.. .first make the peasants scared.. (so they go away) and then start a fire :)

Balance: 4
This was good, fairly hard.. good that there where some reinforcements in the beginning.. later on I didn't need any.
Also the taking of Olaf was rather easy.
Maybe you could have given his fort some terrain benefits.

Creativity: 5
Nice, really nice.. the footprint the story :) TOP
Nice of the ruined tower.. in the stone estate :) Also very nice that you had those monastry monks already walking :) And that our estate is called Lord Stratego ;) cool.

Map Design: 5
The looks really beautifull.. it has a real real feel to it. Of course the footprint.. but also the swamp and the shores! :)

Story/Instructions: 5
Good, inspirational.

Additional Comments:
I really liked this map.. not to hard.. not to easy.. good objectives.. and also nice use of the quests! Giving a armorers workshop after you achieve the get iron quest.
You did this also with the stone.. good use of the quest I'd say!

I want more maps of you!
Stratego
File Author
Thanks Lopat for your great review; I'm glad that you enjoyed playing my map.
As for future projects, I've compiled several inspiring ideas/thoughts which I'll pack into my next map hopefully (if time allows) coming out soon.

[Edited on 08/03/06 @ 11:45 AM]

Sir Mills I just finished this one last night. At first it was very hard and I almost had to give up, but I didnt. then after I got some strategic wooden walls up and independent wooden archer towers in place outside my fence I was able to turn the tides of battle in my favor.
This was hands down one of my favorite DLs yet.

The map is wonderfull.. good job on that.

I think Im going to go DL another of yours =)
Cheers

[Edited on 12/23/07 @ 10:14 PM]

Sir Mills
Rating
4.8
Breakdown
Playability5.0
Balance4.0
Creativity5.0
Map Design5.0
Story/Instructions5.0

Playability: 5
The map played very well from mission to mission. I experienced no issues, or bugs

Balance: 4
I had to restart this a few times until I could get this one going in the right direction. The enemy was (to me) over the top at the beginning. But as the mission progressed I got the upper hand with sweet victory!

Creativity: 5
Very creative.I really enjoy how Stratego takes some event in history whether it be man or natural like in this case and turn it into a wonderful map. Bravo!

Map Design: 5
My favorite map so far. The foot print of Odin was a nice tough indeed. This map had many elements that work well, and a lot of eye candy.

Story/Instructions: 5
The historical note and geographical inclusion were the cream of this map. It really got me motivated into winning this map.

Additional Comments:Like I said before, hands down my favorite map so far. I can tell you went all out on this map. Everything was perfect in this one. I can see your creativity in this one.
Good job Stratego
Sir Mills

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Rating
4.8
Breakdown
Playability5.0
Balance4.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Statistics
Downloads:7,873
Favorites: [Who?]1
Size:872.00 KB
Added:08/01/06