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Author |
File Description |
brave sir robyn |
Posted on 06/12/05 @ 01:21 PM
File Details |
Number of Missions: |
1 |
Difficulty: |
Normal |
Minimap:
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Lady Seren D'Oile has charged you, a young and ambitious Knight, with the prestigious task of traveling to Craggy Island and supervising the restoration of the ruined monastery.
Many years past a thriving industry existed here with a spiritual and content community. However as the raids of 'Olaf the Jack' increased and the wars on the mainland bled finances from the King's treasury, overtime the small but happy isle was abandoned and all that remains today are a few ruins.
Now though the King's niece, Lady Seren, has made it her personal mission to re-establish Craggy Island and restore it to it's former glory. Of course, the young Knights of the County were falling over themselves to aid the helpless damsel, but it was you that won favour. Aren't you the lucky one?
You arrive with a small band of troops to meet Father's Crilly and Maguire, who are already on the island with a small party of their brethren, ready to light the beacons to warn of the dangerous waters around these shores.
Your first task is to amass enough food for the Monks, enabling more of their number to join your cause and begin the re-building of the monastery. They will also bring with them a Tax Collector, allowing your economy to grow.
Once the necessary materials are collected and the monastery is complete, Lady Seren has agreed to re-open the trade routes to the island. She may also send some troops to protect her new found interest.
Thirdly, once you have attained a certain level of Honour the King himself has promised to officially recognize Craggy Island once more and send a Royal Guard.
Why all this protection? Olaf's raiders are still frequent visitors to the isle and they have, in the past, used it as a staging post for larger raids on the mainland. He won't be too pleased to see you - and he doesn't take prisoners!
This is a small 'economic' scenario - well, economic in the sense that apart from bandits you can't recruit your own troops and you have to collect stuff. There should still be enough violence to satisfy the more warlike among you ...
Many thanks to HicRic and WitchHazel for playtests.
Happy gaming ... Hope you enjoy it!
BSR |
Author | Comments ( All | Comments Only | Reviews Only ) |
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Scotlandfan |
Posted on 06/16/05 @ 01:53 PM
It is a beautiful map :-) , however, it is a little complicated due to the number of tasks that are to fulfill. And whenever I'm close to having the first task done, which is to get enough pigs, vegetables and wine, then I'm already killed by those troops from Olaf which attack anyway, wether I set traps or not.
I also have a question, from the beginning, there is no way to collect iron and stone yet; will this be possible when other parts of the mission are completed before?
[Edited on 06/16/05 @ 01:54 PM]
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brave sir robyn
File Author |
Posted on 06/16/05 @ 04:27 PM
Thanks for the compliment! :-)
You do have to work pretty fast to collect the Royal foods; don't forget to turn off their consumption, that helps!
All buildings needed to win will become available during the course of the game.
It's not an easy map, my maps rarely are ;-), but it's perfectly winnable. If you can get organized and do well early on, then a win could be achieved around 15 game years onwards, possibly even earlier.
Good luck! |
Element_Five |
Posted on 06/19/05 @ 03:53 PM
A really good map :) Well the invading troops are quite tough but not impossible ive made it yesterday :) I hope u do more maps like this and maybe some warmaps too? |
Lopat |
Posted on 07/11/05 @ 09:05 AM
Playability: 5
Balance: 4
Its really hard to beat.. I didn't finish it yet.. maybe at an replay, where I know where to expect attacks....
Creativity: 5
Good
Map Design: 5
Really beautifull... good balance in details...
And a vulcano :D
Story/Instructions: 5
All objectives are descriped in a nice way..
Additional Comments:
This is really an amazing map...
War economics... you have to plan how to build.. every available building you will need.
The guys from Firefly should Hire YoU!
:)
Review retracted, but left for demonstrative reasons. A lovely comment, but not substantive enough to be a review. Be sure to read the Review Guidelines and write more to support your scores by citing features from the map.
--Sir Hugh[Edited on 11/22/08 @ 07:29 PM]
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Stratego |
Posted on 07/19/05 @ 01:39 AM
I personally don't like such kind of maps that are more frustrating than enjoyable...
...alas, too hard and impossible to win for an average player!
Besides one question: Why do my peasants leave the settlement, though my popularity is high enough (+5)?
I guess, this map will need more hints and an extra walkthrough, too.
Stratego[Edited on 07/19/05 @ 01:40 AM]
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Neferjili |
Posted on 01/14/06 @ 03:34 AM
Playability: 5
Excellent. Challenging and makes you think.
Balance: 5
Very good. There are a number of things to keep track of.
Creativity: 4
Very good
Map Design: 5
A lot of though went into drawing this map, I'm sure. The uneven hills are indeed "craggy" and hard to build on!
Story/Instructions: 5
Very good story. I like the way that each stage gets a well-explained reward, in the sense of getting some troops or ability to build stuff, and also brings new challenges.
Additional Comments:
Review retracted, but left for demonstrative reasons. Be sure to read the Review Guidelines and write more to support your scores by citing features from the map.
--Sir Hugh[Edited on 11/22/08 @ 07:27 PM]
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SaeaSpeaks |
Posted on 01/17/06 @ 11:41 PM
Playability: 4
Very challenging. I couldn't play it without knowing what to prepare for in the upcoming tasks, though.
Balance: 4
The invasions are tough, especially breaking in on the armies that would sit over the stone and iron pits.
Creativity: 5
Very creative, and inspirational to me to try to figure out all the triggers.
Map Design: 5
I love this map.
Story/Instructions: 5
I liked how the storyline didn't give away exactly what was going to happen.
Additional Comments:
I wish there were a way to announce an event, such as the dropping off of new troops. I really liked how I have to play it over and over and over to get it just right. It can be so frustrating to lose when I only needed one more linen roll, and it was on the way, but the euphoria of completing the tasks felt well-earned.
Review retracted, but left for demonstrative reasons. This is a good comment, but be sure to read the Review Guidelines and write more to support your scores by citing features from the map.
--Sir Hugh[Edited on 11/22/08 @ 07:28 PM]
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AlastairScarlett |
Posted on 01/07/07 @ 02:51 PM
It's a tricky one alright! Doesn't seem impossible though.
I'd disagree with the comment about not using the traps - correctly placed they can wipe out an entire invasion. :o)
I've not got near completing this yet, but I won't give up yet. |
HGDL v0.8.2 |
Rating |
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4.8 | Breakdown |
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Playability | 5.0 | Balance | 5.0 | Creativity | 4.5 | Map Design | 5.0 | Story/Instructions | 4.5 |
Statistics |
Downloads: | 11,353 |
Favorites: [] | 3 |
Size: | 498.94 KB |
Added: | 06/12/05 |
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