This map is intended to be used as a multi-player map. It should prove challenging as each player tries to control the center estate. Each Kingdom is highly protected and challenging to attack unless played against the AI.
Playability: 5
(I can replay this map over with same or new players online without no boredom for the longest time! On average, I will be bored of maps ranging from 1-5 hours of gameplay, but this exceeds those! I am still seeking the many different hillside paths that will aid me in my quest to victory! Many ways to create chaos for the defender...)
Balance: 5
(The only resource for stone is held in the only estate, Upwey, which stands between the four players castles. Each path towards the estate and each others castle is well designed and can be offensive as it is defensive! The space given to each player to build is balanced and is enough for any player at any level of skill.)
Creativity: 5
(I would find it very challenging and frustrating to perfect those hills that are being deescalated from the players starting position! I love the dry riverbed and the small lake or pond that is connected to the marshy river. You use a variety of trees, bushes, ground textures, and shading! I do not see an "ugly" part or piece of land that doesn't fit into this multiplayer map.)
Map Design: 4.5
(The design is original! Starting from four corners, I am awed by your design in the use of elevation around the player estates. It feels and looks realistic. The map image looks very natural, a valley or a "Quarter." As natural as it is, the hills and the marshy looking river fits snugly into the terrain! )
Story/Instructions: 3
(No story, but you describe this map as being a challenging multiplayer. Average.)
Additional Comments: I enjoy this map greatly with AI and other players online!