Stronghold 2 Economic Studies
By Colonel Sanders Lite
Have you ever wanted to know:
How much do peasants actually eat?
How many farms you actually need to build?
Which food source puts out the most food per worker?
Which food source is the most space efficient?
Is using ale to keep your people happy better than double rations, etc?
This guide goes into great depth just about every aspect of running a castle's economy in stronghold 2. I wouldn't be at all surprised to find that even veterans of the series can learn a few things.
I hope someone finds all the testing I did on these subjects to be useful.
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Great idea Sir CSL
Always sortta wondered about all that stuff, I mean I got different strats I use and do fair but I have seen alot better.
[Edited on 11/22/08 @ 01:43 AM]
This is actually really interesting; i read the whole thing. Good stuff, i learned alot.
This is epic, it's like fair cheating.
What I learned:
The best things to build are....
you'll have to download this and find out.
But seriously if you skim through the hole text it will improve your skill by 100% if you put it to practice.
Cheers dude. and thanks.
Are you certain that your food calculations are correct?
If the maximum consumption per year is 171, then its only logical that the apple farm that apparently produces 310 units of food per year is enough to support an entire civilization. Or have I missunderstood it?:P
Apparently it was 10 apple orchards. But it still seems like a small amount of them:)
If your calculations are correct and mine are also correct, and I have not missunderstood your concept. 6 orchar farms should be able to produce 192 units of food per year which supports the maximum amount of food consumed per year by any number of peasants. 21 hunters posts will produce 178,5 food units per year. Hmm, well that sounds more accurate:S I have to put it into practice.
[Edited on 02/23/10 @ 07:24 AM]
(Insert Rating analysis here)
Hi! Thankyou for this; it is very useful and gives an actually suprisingly interesting read. Of course, it is very long so I have not inspected every single word, but I've taken a good look at a few aspects. I never knew a lord could Kill 52 peasants mounted, haha. It would be interesting if you had numbers per inedvidual unit on how many of every unit they could kill. I know it takes about 3 knights to kill a lord, about 10 swordsmen etc.
Also, I took off points only because its in Notepad form. I understand it might be the simplest way to reach most audiences (if someone doesn't have Notepad god help there soul xD), but it isn't convenient for such an extensive, long and weathly guide. Other then that, GREAT job!
I found the calculations correct and its really usefull. If someone learns the most important things and can balance them: Get as many food from the place as you can and the limited place exhausting, then he/she will be a master player.
Really good. Just I dont like notepad. If you may can edit ti do windows world pad or a bit mor graphical program. Thats why I took a half point off. Overall its a really usefull, and I printed it and hold it while playing :D
Sorry for typing mistakes. Im kinda bad in english.
bread block idea? genous, now I know how to be VERY effective with bread economy, and my my what a shocker to look at the effectiveness of tax!!! :")
The thing I love most is u show effectiveness of different units, and basically tuaght me the importance that every unit class can have. No wonder advanced armies are like that!?!
I also learned economic tips when on limited space in uneven maps, I have to say I am quite impressed !!!
[Edited on 11/14/10 @ 02:45 PM]
Any chance of putting this in .PDF or some other form accessible to iPad or other such devices? That would be sweet...