If one suggestion could be made, I would advise cutting off access to each others' castles except from the hill, like in the maps in the game.
The trouble is mainly with AI, who do not defend their castles in KoTH, making them easy kills on a map like this.
However, it is fine if played against humans.
A couple of other things I recommend for an update or next map:
Terrain the ground a bit more. Add lots of textures and mix them well. Some grasses, rocks, and standalone trees always help the look of the landscape and really add flavor to the map.
Balance resources a bit more. As it stands, certain players have much more stone or iron than the others. Balance either with equal resources or by having certain advantages equal with disadvantages for each player.
But by the way...great map and thanks for starting an interest in KoTH and CTF!
[Edited on 10/23/07 @ 02:26 PM]
Wolfpelt File Author
Posted on 10/24/07 @ 06:35 AM
Thank you for your comments Lord Tanthos i am in the process of updating now, it should be ready soon,